Best Practices in Animation

Best practices in animation can make your life as an animator productive and efficient! Bringing animation to life can be a painstakingly tedious endeavor. Even with animation software, a short clip can take hours of work and require at least a basic knowledge of how the software works, which can be overwhelming for someone new to the animation game.

Newbies look at complex and beautifully animated movies done by Pixar and DreamWorks. They wish they could share in some of that talent.

But like many things animating isn’t just about the level of talent a person has, nor is it always necessarily based on an esoteric knowledge bestowed upon someone by some learning institution. To become a successful animator, one should follow a certain number of practices that many serious animators adhere to.

Best Practices in Animation

Practice Makes Perfect

Basics of Animation

The basics are essential and are the foundation for what your future animations will be. To step it up a notch, one might practice making a character perform simple movements such as jumping or standing up from a seated position, allowing the animator to make minor adjustments in the character’s body that give the illusion that the character is in motion.


Doing these types of exercises may seem mundane at first, but you wouldn’t want to jump right into a big project if you didn’t have any experience animating. If you could learn to have fun practicing basic animations, you will undoubtedly become better. Also, maybe even great, which will show when you put your mind to an important project.

Practice Correctly


The animator will use this video as a reference guide when trying to express emotions in the animation. An excellent way to make a reference guide for character movements to film yourself and use that to capture expressions for your work. When you’ve got a good idea of how you want your character to move, it’s best to form key poses first.

Express Emotions

When making animations, you also want them to appear balanced. If you were to make your character stand on his/her right foot while holding a bowling ball in the left hand, you’d want to have the character lean to their right side to counterbalance the weight of the ball. Otherwise, this looks weird and unnatural. This is another good opportunity to use real-world references.

If you were to watch a snowboarder hit a jump, you would first notice the rider getting centered on the board as they approached the jump while bending their knees. When they hit the lip of the jump, their knees will straighten out quickly to give them a boost in height as they become airborne. They will then sail through the air and come in for a landing, at which point their knees will bend again, and they will slide away. These parts can be described as anticipation, action, and reaction.

These three stages are the main parts of every significant movement and can be very useful when figuring out how to animate a character.

When animating a speaking character, it might seem like an alien is talking if you were to try to form every letter in the character’s speech. If you watch someone talk, you will notice that they don’t physically form each letter with their lips. Instead, you would see a more generalized movement through their face.

If you watched someone say the word ‘slow,’ you would notice that their teeth come together with lips slightly open as they start the ‘s’ sound and follow up with an open mouth that forms the ‘low’ at the end. It’s kind of like reading a word. When you read, you don’t say every letter. Instead, the letters come together to make a unique sound.

Story Boards

It is prevalent for animators to use storyboards to bring their animations to life. Storyboards were developed by Walt Disney Productions during the 1930s and have been widely used ever since. Generally, storyboards are a series of basic drawings designed to deliver the gist of the story. Each illustration represents a scene and should immediately give you an idea of what is going on at that point in the animation. The best storyboards are simple- don’t waste time making your storyboard look pretty and well-illustrated.

Just draw an image or two to represent each scene and then focus on each scene one by one as you begin your animation. When you can focus on each scene, you can start working out all the details.

When you do start to focus on each scene, take the time needed to think them through. Right from when will each scene start and end. Also, what characters are going to be present, and what backgrounds will be needed? It is also a good time to figure out how to use special effects like sound to convey the feeling that you want the viewer to experience.


Recycling basic animations is also an excellent way to stay organized and to save time. If you say you wanted to make a crowd of people walking around. It would be a colossal waste of time to animate each person in the crowd from scratch.

Instead, make a bare-bones, minimally detailed character walk and then save the animation in a file that you won’t manipulate. Then copy that basic animated character and paste it throughout your scene. Once you have multiple copies included in your scene, you can add finer detail like clothing, facial features, and hair or even change the gait of individuals in the scene. This will save you a boatload of time and should give you a good idea of other ways to recycle animations.

Keep it Simple

Characters make simple movements and are not shown to be flexing every muscle in their bodies as might be required in real life. Backgrounds and foregrounds are fairly basic and aren’t attention-grabbing. This is especially important for instructional or informational videos where the purpose of the animation is to teach a person about something. If you intend to teach someone via an animated movie, why would you overwhelm them with beautiful animations that are distracting and time-consuming? Please keep it simple and focus on the content of the story that you are trying to convey.

Animating can be a fun and enriching activity or profession. Still, it is essential to understand that it is a skill developed over time, and basic best practices in animation are one area. No one has ever been a master animator right off the bat, nor is it likely that any of them have ever required guidance. All good animators share in a few of the core practices detailed above, and all have spent many, many hours practicing their art.

Creativity through Animation

Creativity through animation grants you the ability to breathe life into artwork, fueling your creativity in the process. This is especially prevalent in young children, as explored in the April 6, 2016, article Harnessing Young People’s Creativity Through Animation, by Stephanie Bryant. In it, the piece tackles the informal ‘status quo’ so-to-speak that only people in cities and those well-off in life are successful in filmmaking, art, etc.

Proving that those not as fortunate as the rest of us in terms of living arrangements can be just as successful when given the appropriate tools. “Animation provides lots of learning opportunities.

The animation itself is not limited to the two-dimensional form of art on a screen since, as stated above, not everyone has the tools necessary for that. Another avenue of the art is that of stop-motion, with clay as a medium. Something explored in the article Clay Animation by the Children’s Creativity Museum.

The Role of Animation

  • Medical field.
  • Education.
  • Entertainment.
  • The video game industry.
  • Architectural uses.

Medical Field

For example, the patient may have cancer somewhere in their body. If the doctor wants to show them how cancer may affect their internal health, the animation team will create a video that shows its growth and possible effects over time. This way, the patient knows where in the body the cancer is and how it would look and act at different stages.


Animation may be used in a PowerPoint presentation or just by itself. As mentioned previously, the animation is helpful in health, so medical students could greatly benefit and learn specific concepts better from its use. Also, for young students, it takes a significant amount of action for them to be entertained. Therefore, for basic core subjects like math or science, animation can easily show possible outcomes and solutions to problems. This method can also continue to high school for students, where classes get more subject-specific, like chemistry, forensics, or geometry.

Now, the general benefits of using animation for education are that these will instill the concepts needed into the students. Everyone is instinctively more receptive to visual aids, and comprehension improves when students learn something both audibly and visually. The natural openness to this method is very beneficial as well.

Students will listen and learn more from an in-depth, direct application animation than from a single teacher or instructor sitting in front of the class, talking the whole time. Another use of animation in education is that if it is readily available for students, they may be better able to express themselves, whether in a presentation, an assignment, or as clarification.

Entertainment & Video Games

Besides just looking good and timing, interactivity must be able to work well for the user. Modern-day animation allows for “complex rigs giving animators much more control over the characters.”. This means it takes more work and more time to complete animation in video games, but the outcome is worth it. In the ’80s arcades were all the rage, simple animation in Pac man and donkey kong, which seemed like to most amazing thing.

Then Mario came along, and so did 3D, which was even more amazing than before. Xbox and Playstation followed, allowing for the user to play more complicated video games. When the animation is moving, it won’t be long before we are amazed by the next advancement of animation.


Animation has become a key role in architecture and design. It is advantageous and vital in architecture. A 3D animation of a construction project can always be used in presentations by architects, developers, and urban planners to showcase the project to buyers. Not only can you see a 3D plan of a construction project, but advancements in animation allow for it.

3D animations are flexible to customization, specifications, creativity, materials, photos, and floor plans. It is used as a marketing tool for architecture and companies.

In conclusion, the animations’ role has evolved and is no longer just used for entertainment purposes. It is used in many areas, including education, the medical field, architecture, and video games. Animation is a way of interaction and creativity that serves our society and makes our lives easier. Whether it’s contemplating buying a house, or understanding a medical issue, or learning in school, or playing a game, animation is a valuable tool. It will only continue to grow in our society.

A Seattle web design and online marketing agency that delivers high-end websites. A passion for web development and SEO.

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